Showing posts with label Sports. Show all posts
Showing posts with label Sports. Show all posts

Friday, May 27, 2016

One-Punch Man Training- Week 21

Week 20 is here!

Day 141

  1. 5 One-Arm Push-ups or Progressions per side
  2. 5 Steep Decline Sit-ups
  3. 5 Pistols or Pistols to a Box per side
--20 Rounds Calisthenics, then

10 km Running at an Easy Pace

<<HERO EVENT- A local loser has no friends and you've decided to help him out by doing fun things with him all day!
  1. Rock climb or climb trees for an hour
  2. Go Bowling for an hour
  3. Play a random sport with a group of people for an hour
  4. Stretch well after spending three hours doing physical activity after your normal training>>

Day 142

  1. 100 Diamond Push-ups
  2. 100 Sit-ups
  3. 100 Close Stance Squats
  4. 10 km Running (Try to beat your fastest 10k time)
--Complete in as few sets as possible


Day 143

  1. 10 Push-ups w/50#
  2. 10 Sit-ups w/50#
  3. 10 Squats w/50#
--10 Rounds of Calisthenics, then
  1. 100 Meter Jog
  2. 100 Meter Sprint
  3. 100 Meter Jog 
  4. 100 Meter Backpeddle
  5. 100 Meter Sprint
-20 Rounds


Day 144

  1. 100 Divebomber Push-ups
  2. 100 Sit-ups
  3. 100 Squats
  4. 10 km Running
--Complete in as few sets as possible


Day 145

  1. 10 Push-ups
  2. 10 Sit-ups
  3. 10 Squats
  4. 20 Push-ups @ Plus 5# from Previous Week
  5. 20 Sit-ups @ Plus 5# from Previous Week
  6. 20 Sit-ups @ Plus 5# from Previous Week
  7. 10 Push-ups @ Plus 5# from Previous Week
  8. 10 Sit-ups @ Plus 5# from Previous Week
  9. 10 Squats @ Plus 5# from Previous Week
  10. 5 Push-ups @ Plus 5# from Previous Week
  11. 5 Sit-ups @ Plus 5# from Previous Week
  12. 5 Squats @ Plus 5# from Previous Week
  13. 55 Push-ups
  14. 55 Sit-ups
  15. 55 Squats
--Complete final sets of calisthenics in as few sets as possible, then

10 km Run at an Easy Pace



Day 146

  1. 10 Clap Push-ups
  2. 10 Sit-ups w/Twist
  3. 10 Jump Squats
  4. 1000 Meter Run
--10 Rounds


Day 147

Same as Day 119 from Week 17.

Friday, June 26, 2015

Itagaki's "Go-Go Mode" Workout

Itagaki Manabu is fast.  Really fast.  When he really pushes himself in the ring, it's like everything else just slows down around him.  He perceives his opponent moving in what is essentially slow motion. This workout is about speed, reaction, and reflexes. The workout might be a little less volume than Itagaki's KBG Workout, but it's intensity is cranked to the max. You should be pushing hard on every sprint and every hard round.

GO, GO, GO!


Itagaki's "Go-Go Mode" Workout

Morning
  1. Sprint 100 Meters
  2. Jog 100 Meters
  3. Back Peddle Sprint 50 Meters
  4. Back Peddle Jog 50 Meters
--10 Rounds, then

  1. Run 2 Miles, as fast as possible
  2. Shadowbox 30 Seconds

Afternoon (4-6 hours later): Rest 1 Minute after each Exercise
  1. 3 Minutes Footwork Practice (Warm-up)
  2. 3 Minutes Speedbag Practice (Warm-up)
  3. 3 Minutes Double-End Bag Practice (Warm-up)
  4. 3 Minutes Jump Rope (Warm-up)
  5. 30 Seconds Moderate/30 Seconds Hard x 6 Rounds Foot Work Practice
  6. 4 x 3 Minutes Moving Speedbag Practice
  7. 4 x 3 Minutes Double-End Bag Practice
  8. 30 Seconds Moderate/30 Seconds Hard x 6 Rounds Heavy Bag Work OR Shadowboxing
  9. 4 x 3 Minutes Dodging Punches
  10. 4 x 3 Minutes Heavy Bag Work, Mitt Work, OR Sparring 
  11. Recover 5 Minutes
  12. 20 Seconds On/10 Seconds Off x 8 Rounds of One of the Following: Shadowboxing, Jump Rope, OR Heavy Bag Work
  13. Recover 5 Minutes
  14. GO-GO MODE: 3 Minutes All-Out Shadowboxing OR Heavy Bag (Keep moving!!)

Notes:
  • You should be able to move fast in any direction. The first portion of the workout is designed to build your dashing and retreating speed. You'll push yourself hard and then recover for the same distance.  When you finish the sprint intervals, run 2 miles as fast as you can and then bust out 30 seconds of super hard shadowboxing. You'll be spent, but you won't have to do anything for 4-6 hours. 
  • The first four rounds of the second workout are just for warming up. Go at a relatively easy pace for all four rounds so you're ready for the full-force work later in the session. 
  • For the footwork practice, think about every possible way that you can move during a fight. Forward, back, side to side, circling, shuffling, bouncing, half steps forward in multiple directions, changing footwork and direction mid-movement. Don't even think about stopping. The ability to move as quickly as you can in any possible way while on your feet is your only goal during this time.
  • Moving Speedbag Practice is merely moving around the speedbag while you hit it. It will definitely challenge your reaction time and your timing. You'll need to decide if you will change your punch to adapt to the direction of the bag that's already in play or if you will attempt to hit the bag from another angle in order to change its direction. This will be very hard at first. You will fail quite a bit. However, this will do amazing things for your reaction time, your timing, and your hand-eye coordination.
  • Double-end bag practice is essential. You need to be able to hit, dodge, and hit again repeatedly. Start slowly as to not hurt yourself, but eventually you should be able to hit the double-end bag quickly and respond in kind, perhaps even while moving around it. 
  • The High-Intensity Intervals found in the 30 Seconds Moderate/30 Seconds Hard Rounds are designed to push your conditioning and get you used to moving at a high rate of speed.  Don't spend too much time thinking. Just move. You may have to start with simple 1-2s in order to keep from tripping over yourself, but, eventually, combinations will flow from this controlled chaos and you will feel more comfortable at this break-neck speed.
  • When you are dodging punches, you should start slowly and begin with simple attacks. Avoid going too fast or using a lot of combinations until you are very accustomed to this training. Wear gear and gloves, of course. Use head movement, swaying, footwork and parrying to avoid being hit. This is not the time to block. We're trying not to get hit at all. If you get hit, that's fine. Reset and start over.
  • The four rounds of shadowboxing, bag work, or sparring can be at whatever pace you need. If you need to work on technique, go for it. If you need some hard sparring or power work on the bag, now's the time. 
  • Use the recovery time. Slow your breathing down. Walk around. Drink water (which you should have been doing throughout the whole workout). Stretch a little if you need to. We're going to go all-out and your body needs to recover to be able to put the most amount of effort into these full power bursts. 
  • This first burst is in Tabata Format and is only 4 minutes long. However, it's a LONG 4 minutes, because the 20 seconds of work are at as near 100% as you can get yourself. 
  • USE THE RECOVERY TIME!
  • This last round is GO time. You put every last ounce of speed and power into 3 minutes. You are the God of Time, living in a realm of speed no mere mortal can hope to keep up with. Feel free to collapse at the end, because for 3 minutes, there should not be a single moment where you stop moving and hitting.
That's all for today! Until next time, good luck and train hard!

Saturday, April 13, 2013

Thor's Basic Training (Chiaki Yuma)

Chiaki Yuma, or Thor, is the Seventh Fist of Ragnarok and a user of Sumo. He's massive, powerful, and fights "for all the fat men of the world."

"This body is the perfect blend of muscle, fat, and sex appeal!"
Sumo wrestlers go through some intense training. They live in "stables" with only other sumo practitioners, waking at 4 or 5 AM to train for several hours. Then, they eat a huge meal at around 11 AM or noon and then take a two hour nap before waking up to eat again and then going back to sleep. It's safe to say that the life of a sumo is 100% about the art. The training that these men undergo is all about building the raw strength, balance, and flexibility (yes, flexibility) to push another equally large man outside a ring.


Thor's Basic Training
Sumo-Kenko-Taiso
Practice (You can find most of the exercises listed below here in PDF format.)
  1. Kishizume no Kata (Concentration Exercises)
  2. Chirichouzu no Kata (Clapping and Rubbing the Palms)
  3. Shiko no Kata (Stamping)
  4. Sliding Practice
  5. Shinkyaku no Kata (Leg Stretching)
  6. Matawari (Extreme Leg Stretching)
  7. Shikiri no Kata (Preparing to Wrestle)
  8. Seme no Kata (Attacking Exercises)
  9. Fusegi no Kata (Defensive Exercises)
  10. Yotsu Mi no Kata (Belt-Grabbing Exercises)
  11. Sori no Kata (Bending Backwards)
  12. Kinsei no Kata (Balance Exercises)
  13. Douyo Iri no Kata (Entering the Ring)
  14. Teppo (Stepping and Hitting Exercise)- Wooden Post
  15. Teppo- 75#+ Heavy Bag
  16. Butsukari-geiko (Hitting Practice)
  17. Practice Matches
Start at 5 Minutes for each exercise. After you comfortable with this volume of training, increase the time for each exercise to 10 Minutes. When you are comfortable with the volume of training, which may take a while, increase it to 15 Minutes per exercise.

Notes:
  • Reference the link at the top of the workout for anything not listed here in the notes. The PDFs will have descriptions of the exercises as well as some basic illustrations.
  • This is a pretty long workout, even at the beginning level, so go easy if you aren't in shape.
  • Check the above link for Shiko, but here is a video.
  • Sliding is a form of footwork useful in Sumo matches. Here is a video of it.
  • Teppo is stepping with the same hand and same leg for hitting against a wooden post or a heavy bag. The post is the traditional way, but the heavy bag gives a different feel and allows you to practice against a moving target and work on your timing. Here's a video of an American doing Teppo.
  • Here is a video of some training and practice matches.
  • Butsukari-geiko is pretty much slamming your body into the body of your training partner. You'll get a little bit of a running start (most likely using sliding footwork to move) and hit your chest/stomach area together. Be careful not to bash your heads together.
  • Be careful with hitting your head together on the practice matches as well. You'll need a ring and you win by either pushing your opponent out of the ring or putting them on the ground.


That's all for today! Until next time, good luck and train hard!

Thursday, August 9, 2012

Random Training with James Shiba: Workout #3


Random Training with James Shiba: Workout #3 (Old School Conditioning)

Morning
  • Run 10 Miles
3-4 Hours Later

Conditioning (Pick Two) for 1 Hour:
  • Wood Chopping 
  • Lifts and Carries (Logs, Sandbags, Atlas Stone, etc)
  • Tree Climbing
  • Sledgehammer Work 
  • Sawing
  • Uphill Wheelbarrow Pushing 
  • Sled/Big Tire Pulling (Front and Back)
  • Any Calisthenics (Pull-ups, Push-ups, Dips, Hindu Squats, Sit-ups)
  • Playing an Athletic Childhood Game (Tag, Leap Frog, Dodgeball)
Boxing for 1 Hour (pick any number):
  • Heavy Bag
  • Speed Bag
  • Shadowboxing
  • Mitt Work
  • Sparring
  • Rope Skipping
Other Cardio for 1 Hour (pick one):
  • Swimming
  • Biking
  • Rowing
  • Hiking with a 25-100lb pack
  • Cross-training a Sport (Baseball, Basketball, Football, Soccer, Wrestling, Tennis)

Notes:
  • This is high-volume training, so work your way up to this. Cut the distance for the run and the time for the exercises in half or more if you need to. 
  • The intensity of these exercises and what you will do during each session will obviously vary, so pay attention to how your body feels and train accordingly. If your arms or legs are so sore you can't do anything, either go extremely easy on them or train something else entirely. 
That's all for today! Until next time, good luck and train hard!

Tuesday, February 21, 2012

Prince of Tennis- Kaidoh's Training

In Prince of Tennis, Kaidoh is a bit of an ill-tempered member of Seigaku's Tennis Club, but he's got serious skills and determination to match. His training schedule is shown to some first year students to show them the level of stamina necessary to compete in tennis, especially at an all-day tournament. Especially since the longest match in the history of tennis took 11 hours and 5 minutes over the course of three days. Talk about endurance! Kaidoh is aware of the need for endurance in tennis and his training reflects that.


Kaidoh's Training


Morning
-Run 10k (approx 6.2 miles)


Afternoon (4-6 hours later)
-Tennis Practice
-Run 10k
-3 x 50 Reps Back and Forth Shifts
-1500 Racket Swings


Evening (3-4 hours later)
-Run 10k


Notes:


  • This is obviously a lot of running, so you'll need to work your way up to it. The manga said jog 10k, but I guess that just means a steady pace, honestly. This is a workout you'd be committing pretty much the whole of your day to accomplish, so be prepared. Maybe use the morning run as a way to loosen up, the afternoon run as a way to push yourself, and perhaps take it easy on the evening run, kind of using it as a recovery run. 
  • For "Tennis Practice" you can just play tennis if you like, but you could also practice hitting the tennis ball against a wall, practice serving the ball, or just play around with bouncing the tennis ball on the racket. In general, you just want to get comfortable handling the ball, if you are not already a tennis player. If you already play tennis, just go ahead and practice like normal. 
  • Back and Forth Shifts are simply standing with your feet a little wider than shoulder-width, knees slightly bent, maybe even a racket in your hands, and being poised to move either left or right. One rep is pushing off with one foot and shifting slightly in the opposite direction and then doing the same thing on the other side to get back in the original position. 
  • 1500 Racket Swings is obviously a lot, so I understand if you have to work up to it. You can practice your fore swing or back swing or over head swing or whichever swing you'd like. You can do it on both sides if you want, but do no more than 1500 total swings, whichever ones you choose. You don't need to only do one type of swing per your training session, so have fun practicing any of the swings you know. 
  • If you are thinking of using this workout to supplement your tennis training, please don't do this every day, because if you aren't use to it, you're likely to overtrain or injure yourself, which is not a road you want to go down. 

Hope you guys enjoyed this Prince of Tennis workout! I like to throw these workouts from sports anime in from time to time just for fun. :D

That's all for today! Until next time, good luck and train hard!

Saturday, September 17, 2011

Sena's Basic Training (Eyeshield 21)

In Eyeshield 21, Sena is beyond frail, but he has ridiculous speed from being an "errand boy" for so many years. Because of this, he gets roped into playing for the American Football team in his high school. The training he undergoes at the beginning of the series is very simple, mostly because of his lack of ability to do anything other than run really fast. 

Here's the workout.

Sena's Basic Training (Eyeshield 21)
  1. Jog- 5 Minutes
  2. Crossover Step with Agility Ladder- 30 Times Each Direction
  3. 40 Yard Dash- 3 Sets
  4. Pushing- 3 x 30 Yards (1 Minute Rest Between Sets)
  5. Bench Press- 3 x 10 Reps (1 Minute Rest Between Sets)
  6. 40 Yard Agility Dash- 5 Sets (1 Minute Rest Between Sets)
  7. Run and Catch- 5 Sets
Notes:
  • An agility ladder is laid flat on the ground and each step goes in between two rungs of the ladder without skipping a space. You'll move laterally with your steps, crossing one foot in front of the other. Moving laterally is important to becoming more agile. 
  • You'll really have to push yourself in the 40 yard dash. It's all about acceleration. You need to be fast RIGHT NOW. You don't have time to get in a groove or build up speed.  So, think about exploding off the line, dig in, and run as fast as you can!
  • For pushing, it's best if you had an actual American Football sled, with the pad on it, but if not, you can push against a weight sled or even some larger tires. 
  • On your bench press, the amount of weight you pick should be so that the first two sets are build-ups to the last set and on the final rep of your final set you are pushing as hard as you can. 
  • The 40 Yard Agility Dash- You sprint your 40 yards and immediately turn around and sprint back. That's one set. 
  • The Run and Catch is very simple. You run out ahead of someone with a football and have them throw it so that you have to turn around and catch it. This will help with your hand-eye coordination and agility. 

That's all for today. Hope you guys enjoy this workout, since it's a little bit different. Until next time, good luck and train hard!

Monday, August 8, 2011

Bowling King- Shautei Lei's Basic Training

Shautei Lei, a kid with an enormously strong left arm and a knack for bowling (although he doesn't know it) takes up the sport to help the girl he like and has some hilarious matches against various professional bowlers. Eventually, Shautei Lei ends up being drafted by a rich tycoon and is trained by two world-class bowling coaches.  They put him through training specifically designed to make his lower body stable and able to effectively utilize the power of his left arm.

This is enormously leg intensive, so you probably shouldn't do it in conjunction with any other hard leg day.

Shautei Lei's Basic Training


Morning
-Run 30 Minutes
-Walk 5 Minutes
--As Many Rounds As Possible, Max Time 4 Hours

4-6 Hours Later
-Static Half Squat- 30 Minutes (Count times you fall, less times equals better score)
-Practice bowling at least 2 games.


Notes:

  • I realize this workout is a bit much for basic training, so you are more than welcome to scale it down. If you are done after 30 minutes of running-- then stop. Pick up with the rest of the workout after the prescribed rest period. 
  • Really focus on recovery during the walking periods: breathe deep and move your upper body around to loosen up. 
  • The Static Half Squat is kind of like standing in a horse stance, but instead you'll take a basic air squat, go half way down (where the tops of your thighs are about 45 degrees with the ground) and hold it for as long as you can. Whatever you do, don't come up. You can fall all day long, just don't come up from the position. The point is to train yourself to absolute failure.
  • The running combined with the static squat stance will help to build stability in your lower half. Also, don't expect to do much the next day. :D
  • You are welcome to bowl as many games as you like at the end of the workout, but do at least two, so you can see what it's like to toss the ball when your lower body is completely trashed. 

That's all for today, guys! Until next time, good luck and train hard!




Monday, July 18, 2011

On Mastery (Part 2)

(Part 1)

When I sat down to type out my thoughts on Mastery last time, I wasn't sure that I was going to continue. Not because I said all there was to be said (certainly not), but because I was quite certain that whatever I said next (if anything) ought to be worth saying. This is far from an obvious conclusion, for people often ramble on about a subject far longer than necessary, in much the same fashion as I am currently doing. However, this is not without purpose, and serves as an example of what Mastery is not.

Primarily, Mastery is not superfluous. It does no more than is necessary. It does not write a paragraph when a sentence or a single word will do. Mastery is not just the ability to know what is necessary, but the ability to do that very thing at will. In fact, they are one and the same to the person in possession of Mastery.

That leads me to the second thing Mastery is not: contemplative (with exception). It is possible to reason over time what is the necessary action and then complete that action based upon the outcome of your contemplation, but that is not Mastery. If asked a question, a Master mathematician does not ponder the problem at length and then give sufficient answer.  He merely answers, because the rules of the mathematics are so deeply ingrained in him, he cannot help it. It is the same as tossing a ball to someone and seeing them catch it without thought. They did not calculate the trajectory and position themselves in such a fashion to be able to catch the ball-- they just caught it. To be fair, I'm certain there are Master mathematicians who use calculators or must consider a problem shortly before answering extraordinarily complex problems.  Indeed, things of sufficient difficulty can force any Master to struggle or even fail. This may seem like a contradiction, but only if you think of Mastery in completely finite and blanketing terms. Depending on the subject or the method, Mastery may mean different things. I use such a complex thing as math to lay out my next point.

Mastery is not definitive. What I mean here is that Mastery can change over time. In the scope of an overarching concept such as math, which is constantly evolving, it is only possible to attain Mastery if one has Mastery over the concept's parts. Math can be as basic as adding and subtracting or simple algebra or as complex as is necessary to explain the most detailed of physical or non-physical representations. This then means that if you can count to 100 without thought, you've gained Mastery of the ability to count to 100. It seems overly simple, I realize, but it is necessary to think in these terms because of the sheer vastness of the concept of mathematics (granted, math is not the only thing that is horribly, horribly complex).  To have Mastery of such a thing, one must be expected to be enormously skilled at a variety of different mathematical procedures, often without having to really think about them. The other side of Mastery not being definitive is that, Masters often expand the field in which they specialize. The Master mathematicians or martial artists of 500 years ago are not the same, for things that exist today did not exist at that time (though are the product of those men and women's pursuits).  In this way, Mastery is not definitive, because it expands and develops as it goes.

This post and its predecessor are not the be-all, end-all word on Mastery. There is much more that has can be said and has been said by far better men than myself. As far as your own journeys go, I hope I have been able to shed some light to whatever paths you are following.


Saturday, May 7, 2011

Eyeshield 21- Play the Game Workout

Just started into Eyeshield 21. So far, it's pretty good, but we'll see what training I can get out of it. I'm going to start watching the other sports anime as well, so I can throw some more sport-oriented workouts out here for you guys. This workout, like the other "Play the Game" workouts, is pretty simple.

2 x 40 Yard Sprints
2 Minutes Passing/Catching Practice
Play Football for 1 Hour

Notes:

  • If you don't have gear, I probably wouldn't recommend tackling with the people you're playing with because you guys could really get injured.  Tackling without gear is done, however, so if you're going to do it, at least work your way up to it. 
  • Play with as many players as you can. Obviously if you don't have a full team for each side, you'll have to improvise a little. 
  • American Football Rules- In case you don't already know.
  • Football will help you with agility, speed, power (if you're tackling/blocking), accuracy, and coordination. 

That's all for today! Until next time, good luck and train hard!

Wednesday, November 24, 2010

On Mastery (Part 1?)

It's that time again. The time where I sit down and write the sort of philosophical diatribe that makes people go, "Seriously, wtf?!" In the past few months, I've put a lot of thought into the term "Master." What does it really mean and who is worthy of the title?

Maybe, though, it's not necessary to get caught up in the word itself, so much as the concept. Words are merely vehicles on which human beings transport thought. In Japanese, words like "tatsujin" or "shishou" might be applied to a person to denote Mastery.

But, what does it mean? Merriam-Webster defines "Mastery" as:

a: possession or display of great skill or technique
b: skill or knowledge that makes one master of a subject

And, it defines "Master" as a lot of things, but here are a few of the interesting ones:

a: an artist, performer, or player of consummate skill
b: one having control
c: one that conquers or masters

Apparently, "Mastery" is not something easily pinned down. It doesn't necessarily mean being the best at something, but it does mean that you possess a great deal of skill. I am convinced that Mastery (notice I dropped the quotes) is not a destination or a final  acquisition, but a journey; not necessarily a status, but an attitude or way of life.

At some point, when there is sufficient experience in something, the subject (whether a language, a physical skill or mental skill, or understanding) becomes less and less "outside" ourselves. It becomes a second nature. Specifically in the martial arts, it is difficult (read "impossible") to say that someone has master of a style or skill if it is not immediately available to them without the poison of having to think about it. If a man throws a punch and a boxer (assuming he is aware of the incoming attack) does not slip it and/or counter, but instead is hit because he was not "ready" for the punch-- Mastery does not yet exist for this man. Or, if a jujitsu practitioner is grabbed forcefully and he does not break the hold, move to a better position, or submit his attacker, how can he be said to have Mastery? I will not bore you with countless permutations of the same scenario, because the concept is relatively easy to understand.

Mastery is about becoming. It is that transformative path to the superhuman that tests the boundaries of our limits as people. It is not all-inclusive, but can be limited to a single pursuit or ability. You can possess Mastery on levels-- Mastery of a concept, technique, or style. I would say the more specific the endeavor, the higher the degree of skill necessary to attain Mastery. One can be the Master of a martial art and one can possess Mastery of a certain skill within that art. To be certain, to be called the Master of a style, one must have a very high degree of knowledge and skill concerning the fighting method. However, I believe if one were to be called the Master of a particular skill (say armbars, for instance) it might be necessary for him to possess a level of skill in that technique greater than the man who is called the Master of a style. Certainly, this must be the case if the two men were to try to meet on equal terms in battle.

This is fun to think about, but I bring it up not to be purposefully confusing or philosophical, but because at some point, everyone who practices a particular style of martial arts or who fights, must make a decision like this. Do I attempt to become what is called a "complete" fighter or do I dredge on through the fires of hellish training to find the uttermost of a specific kind of fighting or specific technique? Surely, most fall somewhere in between.

I've said this before, but if you are the latter of the two types that I mentioned above, it is your duty to discover things about and do things with your skill that have never been done before. If you say, "I will defeat all opponents with only jujitsu/judo/boxing/muay thai/hung gar/karate/my left hand," then you will need to train to defeat those other style with your own instead of making excuses about rules or the shortcomings of your own style. Mastery is about finding The Way--

So, find it.

Sunday, July 25, 2010

Bowling King- Play the Game Workout

What's with all the sports workouts and... come on! Bowling?  Yeah, yeah, I know.  However, playing a variety of sports on top of all of your other training can increase your agility, accuracy, coordination, and it's just more ways to have fun and not get bored with training.

Aside from that, Bowling King is hilarious and I really recommend it. 

Bowling King- Play the Game Workout
  1. Jog for 5 Minutes.
  2. Small Arm Circles to Side for 1 Minute.
  3. Large Arm Circles for 1 Minute
  4. Play 2 Games Right-Handed
  5. Play 2 Games Left-Handed
  6. 15 Bowling Ball Curls Each Side
  7. Play as many additional games as you like
Notes:
  • Pick a ball that is comfortably-sized and not too heavy.
  • Don't use the bumpers.
  • Bowling Ball Curls are just like normal biceps curls, except that you have your fingers in the bowling ball and are curling with that instead of a dumbbell.

That's all for today. I'm really hoping to get another workout up tomorrow and one on Thursday. Until next time, good luck and train hard!

Friday, July 16, 2010

Prince of Tennis- Play the Game Workout

This is the first Prince of Tennis workout I've done and is pretty much the first sports manga workout we've had on Real Anime Training, but it will not be the last. In any case, this workout is very, very simple, but can be fun if you let it. It's a nice change of pace for us and all you'll need is a partner, two tennis rackets, and a tennis court.

Why tennis? It will improve general and hand-eye coordination and your reaction time and it's a nice change of pace every now and again.

Prince of Tennis- Play the Game Workout


1. After your normal warm-up, do 5 minutes of light jogging, then stretch lightly.
2. Play Tennis for 1 hour.

Here's a link for how to play.

That's all! The next one should have a little more involved in it, so enjoy the simplicity. Until next time, good luck and train hard!

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